Identifying the Potential to Motivate Older Adults’ Use of Information and Communication Technology through Serious Games
D.H. Cymek, J. Bürglen, M. Minge, in: 1st International Symposium on Simulation & Serious Games 2014 (ISSSG 2014), 2014, pp. 130–136.
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Konferenz - Beitrag
| Englisch
Autor*in
Erscheinungsjahr
Titel des Konferenzbandes
1st International Symposium on Simulation & Serious Games 2014 (ISSSG 2014)
Seite
130-136
Konferenz
Serious Games Conference
Konferenzort
Seoul
Konferenzdatum
2014-05-23 – 2014-05-24
ELSA-ID
Zitieren
Cymek DH, Bürglen J, Minge M. Identifying the Potential to Motivate Older Adults’ Use of Information and Communication Technology through Serious Games. In: 1st International Symposium on Simulation & Serious Games 2014 (ISSSG 2014). ; 2014:130-136.
Cymek, D. H., Bürglen, J., & Minge, M. (2014). Identifying the Potential to Motivate Older Adults’ Use of Information and Communication Technology through Serious Games. In 1st International Symposium on Simulation & Serious Games 2014 (ISSSG 2014) (pp. 130–136). Seoul.
Cymek DH, Bürglen J and Minge M (2014) Identifying the Potential to Motivate Older Adults’ Use of Information and Communication Technology through Serious Games. 1st International Symposium on Simulation & Serious Games 2014 (ISSSG 2014). pp. 130–136.
Cymek, Dietlind Helene, Juliane Bürglen, and Michael Minge. “Identifying the Potential to Motivate Older Adults’ Use of Information and Communication Technology through Serious Games.” In 1st International Symposium on Simulation & Serious Games 2014 (ISSSG 2014), 130–36, 2014.
Cymek, Dietlind Helene, Juliane Bürglen und Michael Minge. 2014. Identifying the Potential to Motivate Older Adults’ Use of Information and Communication Technology through Serious Games. In: 1st International Symposium on Simulation & Serious Games 2014 (ISSSG 2014), 130–136.
Cymek, Dietlind Helene ; Bürglen, Juliane ; Minge, Michael: Identifying the Potential to Motivate Older Adults’ Use of Information and Communication Technology through Serious Games. In: 1st International Symposium on Simulation & Serious Games 2014 (ISSSG 2014), 2014, S. 130–136
D.H. Cymek, J. Bürglen, M. Minge, Identifying the Potential to Motivate Older Adults’ Use of Information and Communication Technology through Serious Games, in: 1st International Symposium on Simulation & Serious Games 2014 (ISSSG 2014), 2014: pp. 130–136.
D. H. Cymek, J. Bürglen, and M. Minge, “Identifying the Potential to Motivate Older Adults’ Use of Information and Communication Technology through Serious Games,” in 1st International Symposium on Simulation & Serious Games 2014 (ISSSG 2014), Seoul, 2014, pp. 130–136.
Cymek, Dietlind Helene, et al. “Identifying the Potential to Motivate Older Adults’ Use of Information and Communication Technology through Serious Games.” 1st International Symposium on Simulation & Serious Games 2014 (ISSSG 2014), 2014, pp. 130–36.
Cymek, Dietlind Helene et. al. (2014): Identifying the Potential to Motivate Older Adults’ Use of Information and Communication Technology through Serious Games, in: 1st International Symposium on Simulation & Serious Games 2014 (ISSSG 2014), S. 130–136.
Cymek DH, Bürglen J, Minge M. Identifying the Potential to Motivate Older Adults’ Use of Information and Communication Technology through Serious Games. In: 1st International Symposium on Simulation & Serious Games 2014 (ISSSG 2014). 2014. p. 130–6.